IQDS is coming!
Posted by Plaidman on 31st March 2007
I finally got a chance to sit down and start sputtering out some code for IQDS. For those who haven’t yet heard, this is going to be a clone of the classic puzzle game Intelligent Qube for PSX. To add to that great news, I actually got something that runs for my first daily build! For now, you can tap the screen to lay a bomb, and press B to clear the bomb. Source is included in the distribution. I spent some time making it extra squeaky clean for anybody who wants to check it out.
Also, I found another bug with the makefile in my template. When you make a distribution between 00:00 and 09:00 it cuts off the first 0 and replaces it with a space. This was confusing 7zip causing the time and the .zip portion of the filename to be left off. The bug has been fixed and the new template package uploaded.
As always, both of these can be found in the DS Projects page.
Update: The bug that made this demo not work on hardware has been found and squashed. The link on the DS Projects page has been updated.
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